SDK
/
ly.img.android.opengl.textures
/
GlVirtualMipMapTexture
/
generateMipMap
core
generateMipMap
inline fun
generateMipMap
(width:
Int
, height:
Int
, minOffset:
Int
, region:
<ERROR CLASS>
, lodSteps:
Int
, crossinline getTexture: (
GlVirtualMipMapTexture.StepInfo
) ->
GlTexture
)
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