GlVirtualMipMapTexture

Created by svennahler on 22.02.17.

class GlVirtualMipMapTexture : GlObject

Constructors

GlVirtualMipMapTexture
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fun GlVirtualMipMapTexture()

Types

Companion
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object Companion
StepInfo
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data class StepInfo(region: <ERROR CLASS>, xRes: Int, yRes: Int, offsetTop: Int, offsetLeft: Int, offsetRight: Int, offsetBottom: Int, relativeOffsetTop: Float, relativeOffsetLeft: Float, relativeOffsetRight: Float, relativeOffsetBottom: Float, sourceSample: Float) : Recyclable
VirtualTextureType
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Functions

bindTexture
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fun bindTexture(uniform: Int, slot: Int)
drawMipMap
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inline fun drawMipMap(width: Int, height: Int, minOffset: Int, region: <ERROR CLASS>?, lodSteps: Int, crossinline drawTexture: (GlVirtualMipMapTexture.StepInfo) -> Unit)
equals
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open operator override fun equals(other: Any?): Boolean
freeUp
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override fun freeUp(sync: Boolean)
generateMipMap
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inline fun generateMipMap(width: Int, height: Int, minOffset: Int, region: <ERROR CLASS>, lodSteps: Int, crossinline getTexture: (GlVirtualMipMapTexture.StepInfo) -> GlTexture)
hashCode
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open override fun hashCode(): Int
queueDestroy
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override fun queueDestroy(sync: Boolean)
queueRebound
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override fun queueRebound()
reboundGlContext
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override fun reboundGlContext(newContext: GlThreadRunner)
releaseGlContext
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override fun releaseGlContext()
toString
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open override fun toString(): String

Properties

copyProgram
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val copyProgram: <ERROR CLASS>
frameBuffers
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val frameBuffers: <ERROR CLASS>
glContext
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override var glContext: GlThreadRunner
height
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val height: Int
isExternalTexture
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val isExternalTexture: Boolean
lodCount
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var lodCount: Int
lodRectValues
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val lodRectValues: IntArray
lodSteps
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var lodSteps: Int
mipMapShape
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val mipMapShape: GlRect
offset
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var offset: Int
samplingX
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var samplingX: Float
samplingY
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var samplingY: Float
virtualHeight
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var virtualHeight: Int
virtualWidth
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var virtualWidth: Int
width
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val width: Int