OverlayGlLayer

open class OverlayGlLayer(stateHandler: <ERROR CLASS>, settings: OverlaySettings)

Types

Companion
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object Companion

Functions

doRespondOnClick
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open fun doRespondOnClick(event: <ERROR CLASS>): Boolean
equals
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open operator override fun equals(other: Any?): Boolean
glSetup
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open fun glSetup(): Boolean
hashCode
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open override fun hashCode(): Int
isRelativeToCrop
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open fun isRelativeToCrop(): Boolean
needBackdrop
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open fun needBackdrop(): Boolean
onDrawLayer
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open fun onDrawLayer(requested: <ERROR CLASS>, backgroundTexture: <ERROR CLASS>?)
onDrawUI
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open fun onDrawUI(canvas: <ERROR CLASS>)
onMotionEvent
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open fun onMotionEvent(event: <ERROR CLASS>)
setImageRect
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open fun setImageRect(rect: <ERROR CLASS>)
toString
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open override fun toString(): String