OverlaySettings

open class OverlaySettings

Constructors

OverlaySettings
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fun OverlaySettings()

Types

Companion
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object Companion
Event
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object Event

Functions

bringToFront
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open fun bringToFront()
createLayer
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open fun createLayer(): OverlayGlLayer
equals
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open operator override fun equals(other: Any?): Boolean
getLayerToolId
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open fun getLayerToolId(): String?
getScaleDownFactor
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open fun getScaleDownFactor(): Float
hashCode
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open override fun hashCode(): Int
isAllowedWithLicensed
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Checks if there is a valid license for the overlay feature.

fun isAllowedWithLicensed(): <ERROR CLASS>
isSingleton
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open fun isSingleton(): Boolean
layerCanvasMode
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Returns the mode of the canvas.

open fun layerCanvasMode(): <ERROR CLASS>
toString
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open override fun toString(): String

Properties

blendMode
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The blend mode which contains the information how to blend the overlay with the source. Default is BlendMode.NORMAL.

var blendMode: <ERROR CLASS>
intensity
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Set the normalized overlay filter intensity.

var intensity: Float
overlayAsset
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The selected overlay asset.

var overlayAsset: OverlayAsset