TextDesignParticlesBackgroundBrush

Created by svennahler on 23.04.18.

Constructors

TextDesignParticlesBackgroundBrush
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fun TextDesignParticlesBackgroundBrush()

Functions

equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
hasNoCollision
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override fun hasNoCollision(particles: List<TextDesignParticle>, rect: <ERROR CLASS>): Boolean
render
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open override fun render(canvas: <ERROR CLASS>, size: SizeValue, relativeInsets: <ERROR CLASS>, color: Int, pseudoRandom: PseudoRandom)
toString
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open override fun toString(): String

Properties

images
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override val images: List<<ERROR CLASS>>
maxParticleCount
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override val maxParticleCount: Int
paint
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override val paint: <ERROR CLASS>
relativeParticleRadius
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override val relativeParticleRadius: Float