TextDesignParticlesBackground
open class TextDesignParticlesBackground(images: List<<ERROR CLASS>>, relativeParticleRadius: Float, maxParticleCount: Int) : TextDesignBackground
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Types
Functions
equals
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render
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open override fun render(canvas: <ERROR CLASS>, size: SizeValue, relativeInsets: <ERROR CLASS>, color: Int, pseudoRandom: PseudoRandom)
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Properties
Inheritors
TextDesignParticlesBackgroundBrush
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TextDesignParticlesBackgroundCircle
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TextDesignParticlesBackgroundTriangle
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