Constructors
GlRect
Link copied to clipboard
GlRect
Link copied to clipboard
fun GlRect(verticesData: FloatArray, textureData: FloatArray, hasStaticData: Boolean)
Content copied to clipboard
Functions
attachBuffer
Link copied to clipboard
override fun attachBuffer()
Content copied to clipboard
drawWith
Link copied to clipboard
enable
Link copied to clipboard
equals
Link copied to clipboard
queueDestroy
Link copied to clipboard
queueRebound
Link copied to clipboard
override fun queueRebound()
Content copied to clipboard
reboundGlContext
Link copied to clipboard
releaseGlContext
Link copied to clipboard
override fun releaseGlContext()
Content copied to clipboard
runWith
Link copied to clipboard
setShape
Link copied to clipboard
setShapeInViewport
Link copied to clipboard
fun setShapeInViewport(rect: <ERROR CLASS>, transformation: <ERROR CLASS>?)
Content copied to clipboard
setTexture
Link copied to clipboard
fun setTexture(tileRect: <ERROR CLASS>, transformation: <ERROR CLASS>?, contextWidth: Int, contextHeight: Int, sourceRotation: Int, destinationRotation: Float)
Content copied to clipboard
updateFloatBuffer
Link copied to clipboard
override fun updateFloatBuffer(dataShapePos: FloatArray, dataTexturePos: FloatArray)
Content copied to clipboard
updateVerticesData
Link copied to clipboard
open override fun updateVerticesData(shapePos: FloatArray, texturePos: FloatArray)
Content copied to clipboard
Properties
attributePositions
Link copied to clipboard
attributeTextureCoordinates
Link copied to clipboard
dataLength
Link copied to clipboard
glContext
Link copied to clipboard
hasChainedOrder
Link copied to clipboard
hasStaticData
Link copied to clipboard
vertexBufferSizeInvalid
Link copied to clipboard
verticesDataBuffer
Link copied to clipboard