Constructors
Types
Functions
equals
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queueDestroy
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queueRebound
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override fun queueRebound()
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reboundGlContext
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releaseGlContext
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override fun releaseGlContext()
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updateVerticesData
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fun updateVerticesData(shapePos: FloatArray, texturePos: FloatArray, backgroundTexturePos: FloatArray)
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Properties
glContext
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Inheritors
GlLayerRect
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